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lotro agility vs physical mastery

For a healing class Tactical Mastery would be good to get to a level to give you the cap of 70% outgoing healing, (listed when you hover over that stat in your characters panel). Increases critical rating (more damage/healing) Increases evade (avoid physical damage from any direction) Increases parry (avoid physical damage from a frontal attack) Offense Stats Physical Mastery increases damage dealt. No matter what defensive stats you'll want, your physical mastery will allways be higher than that. If I had chosen to use 27 Supreme Agility Essences I'd have: 30,024 Physical Mastery 3,753 Critical Rating 2,295 Morale. Supreme Physical Mastery +1,229 Physical Mastery +109 Morale; Clearly the Agility essence is superior for Wardens and likely for all Agility-based classes. When explaining lotro math, I typically throw in a side comment about the diminishing returns of Mastery (tactical or physical) as it relates to the increased % damage of the attack. The extra critical rating more than makes up for the difference in physical mastery and the Agility essence also provides avoidances and some resistance as well. I'm confused, because I thought agility was better for physical mastery which seems more dps-oriented, especially considering agility is the primary stat for the dps class, the hunter. What is the floor value of Physical Mastery beyond which Osgiliath Bowmaster becomes better than Pelennor ? I do not really care about my champs ranged damage, or my hunters melee damage, but i am really confused Therefore the trade off rato for Crit : PM is about 1.2 : 1. I also thought might was better for b/p/e. Seems easy enough, but my hunter who also has 64k physical master has 204% damage for ranged yet only 159% melee damage. I did the math, and the answer is 43,478. Agility Agility is a helper stat that increases both offense and defense, but not as much as might. (rohan-85-rk-hytbold-and-moors-armor and lotro-stat-math-rk-gear). In early levels, this should be used as often as possible just before the ambush if using Surprise Strike. Agility; Physical Mastery; Critical Rating (Hard Cap 25% + Traits and Bonuses) Finesse; 3.2.1 Aim. And that is if you can replace all 4 pieces with only Masterful Agility essences. Supreme Physical Mastery +1,229 Physical Mastery +109 Morale; Clearly the Agility essence is superior for Wardens and likely for all Agility-based classes. Agility Blocking Critical Defence Critical Rating Evasion Fate Finesse Incoming Healing / Restoration Healing / Outgoing Healing Light Might Morale Parrying Physical Mastery Physical Mitigation Power Resistance Restoration / Incoming Healing Tactical Mastery Tactical Mitigation ... LOTRO Updates Notes Update 14. By using PM x 24 instead of agi x 24, one would lose 3336 crit but gain 2808 mastery. While DPS classes should focus on their Crit Rating, (Agility and Fate will increase you Crit Rating), and Finesse, (remember Finesse need not be at cap, 15-20% is fine). Red Line Burglars have an extra ability in their repertoire that allows them to guarantee a critical hit as long as the hit lands, at will. For superme agility vs greater/superme physical mastery, each agi offers 117 less physical mastery than pure PM essence but 139 more crit. Agility is the first bonus with this Virtue, increasing your evasion and parrying abilities and your damage output; Physical and Tactical Mastery revs up your damage for more powerful attacks; Extra critical hit potential allows for a higher possibility of a successful critical hit; Virtue Details at Rank 60: +775 Agility +5337 Physical Mastery The extra critical rating more than makes up for the difference in physical mastery and the Agility essence also provides avoidances and some resistance as well. As you can see if I had used agility over physical mastery I'd lose 701 Physical Mastery, 430 morale and 772 critical defence just for 1,295 Critical rating which would only add to magnitude anyway. Then the other day another warden told me I should be going for agility, not might.

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